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Post by Deleted on May 20, 2017 2:18:09 GMT
Hello, Peeves, this time we must discuss the rich topics of absurd literature and time travel!
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So, I was thinking about the CoC scenario you're running, Helena, and I had something of a strange thought: could I play a literary character displaced in time, from the past to 1935? And then, if they survive, further displaced into the present to become a new normal character on the board?
I started thinking of who might be interesting to play, starting with Kafka protagonists, and then I had a weird epiphany: Guildenstern! Who better to be caught up in time shenanigans and faced with the madness and absurdity of existence (talking about the version from Rosencrantz and Guildenstern Are Dead)? Crucially, he would be without Rosencrantz, and so has a ready-made long term goal in hand right there.
I don't know, though. It might be a little out-there, even for me.
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Post by Keeper of Darkness on May 20, 2017 8:21:42 GMT
It would have to be a call of Cthulhu based cross-over character with an absurd amount of detail on how they managed to get through mind and at times body shattering portals of time and space to get to where they are now. It's feasible, but it will be extremely advanced to pull off.
Keeping in mind this would have to be doctorate level information to explain why this person didn't die from oxygen deprivation and didn't get devoured by every known god, sentient and being that would suck out their soul and/or eat the flesh off their person while they were doing it.
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Post by Deleted on May 20, 2017 11:04:13 GMT
There is already plenty of character types available in game.
You have all of the Harry Potter world, the World of Darkness, and Call of Cthulhu. And outright time travel is not something any encompass as 'normal'.
If you must play a character who was active in the 1930s, say, then choose a very old wizard, or a vampire. Both concepts give that age and opportunity.
Bending the CoC rules to allow something 'else' isn't productive to the game, and honestly unnecessary to my mind.
the other Peeves
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Post by Deleted on May 20, 2017 15:09:52 GMT
-shrug- I was only thinking of time travel because it's mentioned as a primary element of the scenario. There wasn't going to be any bending of rules, just a situation in which a character is stuck in a time loop at the whim of one of the Elder Gods, and through that force is unhinged from normal time (which is a CoC-flavored interpretation of the plot of R&G Are Dead). He escapes the time loop due to some sort of outside force (whatever causes the time travel in the scenario), and finds himself in 1930s Florida.
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I'm also a little confused, here. Literary crossovers from "all major works of literature" are spoken of as a primary option on the HbN site. What is R&G Are Dead if not a major work of literature? Does it have to be all that complicated? If so, then I misunderstood, and I won't suggest any other literary crossover characters.
EDIT: I should say, none of this particular sort, the ones that don't have definite timelines.
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Post by Keeper of Darkness on May 20, 2017 20:53:51 GMT
Literary crossovers can be played if they can be modified to balance in our setting. They need to blend into our setting without breaking it.
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